Virtual reality development for learning media welding practice
Keywords:
Virtual reality, Learning media, Welding practiceAbstract
The purpose of this research and development project is to create virtual reality media that can be used as a tool for learning welding practices. Welding is a process of joining two or more materials to create a strong and stable connection. Welding training is essential for students in vocational schools and for welders in the industry. Conventional welding training has some challenges, such as requiring a lot of resources like money, materials, and labor, as well as a special room or workshop. Additionally, the training is often less engaging for students. To address these challenges, this research uses the ADDIE method, which includes Analysis, Design, Development, Implementation, and Evaluation. The virtual reality learning media includes a Personal Computer, Mouse, Keyboard, VR Glasses, and Touch Controller, and is used as an introduction to welding practice. To measure the perceived feasibility of the virtual reality media, we provide a questionnaire based on consumer perceived value. The results of the feasibility test conducted on welding instructors and students were overwhelmingly positive. This indicates that virtual reality media is a suitable tool for learning welding practices. The media makes it easier for students to understand and practice welding, and also increases their motivation to learn.
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